Archive for February, 2007

Prey Impressions | Wednesday, February 7th, 2007
Posted in PC

I’ve been amazed with Prey way back when I first played it but I didn’t really write about it. Seeing that PC Gamer surprisingly voted it as the Best Shooter for 2006, I figured it wouldn’t hurt those who haven’t played it to read another blog as to why they should.
Prey deserves to be played. […]

The Hour is upon us | Wednesday, February 7th, 2007
Posted in Xbox 360

Not another WW2 shooter.
Midway has recently announced that it’s releasing a WW2 shooter exclusively for the Xbox360 called, Hour of Victory. (No official site yet.) How is this going to be different from Call of Duties and Medal of Honors (or Medals of Honor)? Apparently, the player will take on different roles which forces him/her […]

GRAW 2 with improved AI | Tuesday, February 6th, 2007
Posted in Xbox 360, PC

It’s known at this point that the 2nd installment to Ghost Recon: Advanced Warfighter will be available soon. And with that, one of the more prominent changes are the improvements to the AI.

Apparently, there were a lot of people who complained about the squadmates’ lack of coordination and their unfailing ability to “accidentally” get in […]

Supreme Commander is coming | Tuesday, February 6th, 2007
Posted in PC

Well, for the gamers in the West, it’s already there. Reviews for this most-anticipated game have already been coming in streams, and as expected the game is mind-blowing. With all the information out there for SupCom, here’s a quick simple list of notable gameplay elements which boasts as to why you need to play this […]

Ether Vapor | Tuesday, February 6th, 2007
Posted in Indie, PC

If you want to check out the Japanese indie gaming scene or just wondering if there’s a Gradius-type fighter shmup (shoot-them-up) that can rival those in PS2s, then take a peek at Ether Vapor.
This 10MB demo showcases a fantastic, high-paced game which makes use of 3D in the best possible way. Shifting from top-down to […]

Game! reduced? | Monday, February 5th, 2007
Posted in PC, MMORPG

I don’t know about you, but I think the 6th issue of the local online gaming magazine, Game! has been significantly “downsized”. The usual 72-page issue is now a measly 48-pager. Gone are the glossy pages. Most significant of all, it appears that “The Best Online Gaming Magazine” is now living true to its name […]

Titan Quest Impressions | Sunday, February 4th, 2007
Posted in PC

If you’re a hardcore Diablo 2 fan and have been milking the game’s patches for replayability, you might wanna check out Titan Quest. Simply put, it’s a mighty Diablo clone. The game is credited largely to Brian Sullivan, co-creator of Age of Empires. Now we know why the game is largely based on Greek and […]

GameFlood for gamers: Get your mod fix here | Saturday, February 3rd, 2007
Posted in PC

Turbosquid, the people behind Gmax and a community of mod and 3D asset developers, has recently launched the beta version of GameFlood. It’s actually a site where 3D modelers and artists can post their game-related assets and mods in a community setup. What’s great about this for gamers is that this is another repository of […]

Anima Wars inspires | Friday, February 2nd, 2007
Posted in Mobile

Well it inspires me at least. The guys over at Anino mobile have done the Philippines proud, coming in as finalists for the 2007 IMGA awards with their game “Anima Wars”. Anima Wars is:
a game played on two levels. On one level it is a Turn-based Strategy game reminiscent to the board game […]

3rd World Farmer | Thursday, February 1st, 2007
Posted in serious games

Serious games are starting to get some cred in the gamedev world, and I chanced upon this game while reading up on the topic in one of my favorite online magaziones, the escapist.
3rd world farmer gives the player an idea what it’s like to try to be a farmer in the developing world, more specifically […]